Whenever a Fighter levels up they roll a d12. Consult the table below.
- You gain 1d4 Hit Points.
- While Parrying, any melee attack against you triggers an immediate melee riposte attack.
- Increase critical range by 1, up to 3 times. (So a Nat 19-20 would be a critical)
- You may add your STR/DEX mod to melee/missile damage rolls
- You gain a Cleave attack, whenever you down a foe with a melee attack you may make another melee attack against an enemy within 10ft.
- You gain a wicked battle cry. Once per combat you may incite an immediate morale check against humans.
- Your unarmed attacks do 1d6 damage now. Increase die size each time this is rolled up to a d30.
- You gain 25 bonus XP for each finishing blow you preform.
- Add 1 to a physical ability score(STR, DEX, CON) of your choice. Scores cannot exceed 18.
- Your criticals now do triple damage.
- You are only surprised on a roll of 1.
- Choose a favored weapon. You gain +1 to Hit and damage with that weapon. Increase by 1 for each time rolled.
