Anyways I'm feeling better now so hopefully I'll be getting in the groove of writing again. Thanks again for reading!
Saturday, June 29, 2019
Not Dead! Just meh.
Been feeling kinda meh lately. I had a horrible stomach flu a couple weeks ago and I'm just now starting to feel ok physically. As for writing I haven't felt inspired to write anything, guess I'm in a slump right now. I'm still running my LotFP game over hangouts which has been going great. The players own a brothel now. I'm gonna write up the recaps soon, just been super lazy. However Ive had two ideas get stuck in my head for future games. The first is a kinda heist but instead of breaking into a bank or equivalent, your denizens of hell who have to break into Heaven to steal a mcguffin. Also heaven is a megadungeon. Might write about that in the future. The second is a more traditional short adventure LotFP game involving a shark, that may or may not be a ghost shark. Oh and I managed to test out that Gambler monster I made awhile back, someone lost their name lol. I also want to do another episode of Lamentations of the YouTube Princess.
Monday, June 10, 2019
Supernatural Magnetism
Supernatural Magnetism
The first is by increasing the random encounter chance when a magic-user is in the party.
Normally I check for random encounters on the road once for the day and once at night with a base 1-in-6 chance of something happening.
However, when a magic-user is in the party the base chance increases to 2-in-6. Multiple M-Us don’t increase it anymore than one would. For dungeons I use the same numbers.
Normally I check for random encounters on the road once for the day and once at night with a base 1-in-6 chance of something happening.
However, when a magic-user is in the party the base chance increases to 2-in-6. Multiple M-Us don’t increase it anymore than one would. For dungeons I use the same numbers.
The second is by increasing the chance that a random NPC is a magic-user.
For example in OSR2 one of the NPCs stole a page from a wizard's spellbook but is not a caster himself. Because my PCs have a magic-user I rolled my trusty d6 and BAM! he's a Magic-User now. A lot LotFP modules have small chances of normal people actually being Magic-Users, in those cases I would up the percentage or just flat out make them M-Us. Obviously not every NPC is gonna be some hidden witch but if it seems like a possibility, roll that die! This might be a bit unfair to the non-spellcasting characters but eh, if they don't want weird shit happening to them they should be a farmer or something, or ditch the M-U.
Conclusion
So far I've been pretty happy with the results. Stuff happens more often and I get to suffocate the players with strange happenings. I might fiddle with the numbers some more but I'll update this post if I do. Thanks for reading and let me know what you think.
Thursday, June 6, 2019
Three Decades Old
My Rum of Choice |
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