Monday, August 12, 2019

Giulia Tofana, Our Lady of Poison, Saint of Widows.

"Husband problems eh, I got just the thing.."

Giulia Tofana a.k.a Tofania was a prolific poisoner who lived during the early to mid 17th century in southern Italy. It's estimated she killed 600 people with her signature poison the "Manna di San Nicola" or Mana of St.Nicholas. This "mana' was a mixture of arsenic, lead, and belladonna. The finished product was odorless, tasteless and easily slipped into the victim's drinks and meals. The poison was also undetectable in the bloodstream during post mortem investigation. Tofanna sold her poison by hiding them in various cosmetic items(make-up powder) and selling them to unhappy wives looking to become happy widows. Unsurprisingly with the way women were treated then, business was good. Eventually Tofana, her daughter Girolama Spera and her followers would be apprehended, tortured and executed for their crimes in 1659. Giulia Tofana's name would live on in infamy and her poison would become known today as Aqua Tofana, named after it's creator.

Tofana screams Lamentations NPC so I stated up her, her daughter, followers and the poison. I took some artistic liberties with their characters since other than the mass killings, not a lot is known,

Giulia Tofana, Armor 13, Move 120′, 2nd Level Specialist, 8 hp, Dagger 1d4 damage , Morale 10. Fancy clothes, case of aqua tofana(12 vials), gold pendant with onyx jewel worth 150sp, 2 silver rings worth 50sp each, 3gp. Charisma 17(+2), Intelligence 14(+1) 4-in-6 Sleight of Hand, 4-in-6 Tinkering, speaks Italian, Sicilian, & Latin.

Goals
Help women elevate themselves, live independently, help daughter.

Persona
Highly charismatic, quick witted, loves to sell her wares. Will try and bring downtrodden women into her employment.

Appearance:
  Fancy period clothes, tied light brunette hair, olive skin, emerald green eyes. Average height & build.

Secret(s):
Her daughter Girolama was adopted after Giulia killed her real mother. Giulia is sterile.



Girolama Spera, Armor 12, Move 120′, 1st level Specialist, 5 hp, Dagger 1d4 , Morale 9. Fancy clothes, vial of aqua tofana, diamond necklace worth 200sp, 1 gold ring worth 75sp, 1gp. Intelligence 16(+2), 5-in-6 Tinkering, speaks Italian, Sicilian & English.


Goals
Perfect the family poison, have children to pass recipe to.

Persona
Very intelligent and well spoken would rather focus on her work than socialise. Loves gallows humor though.

Appearance:
  Fancy period clothes, short brown hair, olive skin, earth brown eyes. Short, thicc.

Secret(s):
Knows she's adopted. Doesn't know Giulia killed her real mother though.

Tofana's Followers, Armor 12, Move 120′, 0-level Fighters, 2 hp, Pistol 1d8, Dagger 1d4 damage, Morale 9. Vial of aqua tofana, 1d10sp. Speaks Italian, Sicilian & English


Most of Tofana's Followers are young women who have been lifted out of poverty, unhappy marriages or worse. They are fiercely loyal to both Giulia and her daughter Girolama but at the end of the day are just people, and people make mistakes.

Giulia can be found traveling from town to town in southern Italy selling her "cosmetics" with 1d4+1 followers. Her daughter Girolama stays back at their apothecary in Milan with two assistants brewing the poison and selling various medicines & remedies as a front.

Aqua Tofana, 1 vial costs 25sp and contains 4 doses.

Aqua Tofana is an undetectable poison. The poison kills after 4 doses and is usually administered slowly to mask the poison as a sickness. NPCs do not get saving throws. PCs who pass their saving throws will begin fighting off the poison after 3 days of bed rest. Unless another does is given before then. 4 doses at once is lethal and character must make a Saving Throw vs Poison or die. The cause of death will be obvious.

1st dose Symptoms- Appears as a nasty cold, -1 to all dice rolls.

2nd dose Symptoms- Health decline, cold worsens. -3 to future Poison Saving throws.

3rd dose Symptoms- Bedridden, verge of death. Will fail the next poison saving throw for Aqua Tofana.

4th dose- Death

Conclusion

My sources were this & this. I wrote this up because LotFP needs more mundane stuff to amplify the weirdness. People can be monsters too and some are born from circumstance. Also one my players asked where he could buy some poison.


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